Introduction
The John Wick universe continues to expand its shadowy reach with Ballerina, the latest entry promising more high-octane thrills and intricate lore. Directed by Len Wiseman, this spin-off places Ana de Armas at its core as Eve, an operative forged in the same Ruska Roma traditions as the legendary Baba Yaga himself. Audiences have been eager to see how this new chapter unfolds, particularly with the anticipation of a fresh perspective within a beloved world. While the initial setup takes a more deliberate pace than some might expect from a John Wick-adjacent film, it lays the groundwork for Eve's personal quest for vengeance, slowly drawing viewers into her brutal reality.
The Lead Dynamic & The Action
Ana de Armas proves she's more than capable of leading an action franchise, showcasing a compelling physicality that was hinted at in her previous roles, notably No Time to Die. Her character, Eve, is distinctly not John Wick; she's portrayed as "smaller" and "weaker," forcing her to rely on cunning, improvisation, and environmental awareness rather than brute force. This distinction is a refreshing take, emphasizing a different kind of combat prowess.
When it comes to the action, Ballerina is a blast. The film carves out its own identity with some truly memorable sequences. Forget pencils; this movie leans heavily into "power fire," with grenades and flamethrowers stealing the show. The sheer impact of the grenade hits is particularly noteworthy, often requiring a healthy suspension of disbelief but delivering pure, unadulterated entertainment. The close-quarters combat and gunplay are as engaging as expected, contributing to a feeling that sometimes resembles a high-stakes, real-world "GTA" mission gone spectacularly wrong.
Cameos, Nostalgia & Narrative Stakes
One of Ballerina's strengths lies in its expansion of the John Wick universe's intricate lore, offering glimpses into the training and operational aspects that shape these deadly assassins. However, not all nods to the established world land perfectly. A brief, almost obligatory "boogeyman" wink feels a bit out of place, though thankfully it's short-lived. The narrative, particularly in its third act, struggles with coherence, at times feeling like it "jumped the shark" with developments that ultimately lead nowhere.
Perhaps the most contentious element is the inclusion of Keanu Reeves as John Wick. While his initial cameo is undeniably cool, subsequent appearances create noticeable continuity issues, especially given the timeline between John Wick: Chapter 3 and Chapter 4. The risk of a beloved cameo overshadowing the main star is ever-present, and here, John Wick's formidable presence, even in limited screen time, threatens to eclipse Eve's journey. As powerful as he is, the film struggles to reconcile his appearances without detracting from the protagonist.
Tone, Direction & Creative Freedom
Ballerina makes a conscious effort to differentiate Eve from John Wick, highlighting her unique challenges and fighting style. The film embraces the idea that she is not the "Baba Yaga," but rather a different kind of force within this brutal world. This commitment to character distinction is commendable. However, the film occasionally overcomplicates its plot elements, introducing threads that ultimately lack payoff, leading to a sense that simplicity, a hallmark of the original John Wick, might have served it better. Despite these narrative missteps, the direction maintains a consistent, gritty tone that fits the universe.
The Final Verdict
Ultimately, Ballerina delivers a fun time at the movies. Ana de Armas is excellent, the action sequences are genuinely entertaining, and the lore building offers some cool insights into the wider world. While the film struggles with pacing, a convoluted third act, and cameos that sometimes detract rather than enhance, it still provides enough explosive thrills to satisfy fans. It's also bittersweet to see the late Lance Reddick grace the screen once more, a poignant reminder of his enduring presence. Despite its flaws, it's a worthy, if imperfect, addition to the universe.
What Worked
- Ana de Armas delivers a strong, physical performance.
- Explosive and creative action sequences, especially with grenades and flamethrowers.
- Expands the intricate lore of the John Wick universe.
- Eve's distinct, crafty fighting style offers a refreshing take on combat.
- Provides a genuinely fun and entertaining cinematic experience.
What Didn't Work
- Suffers from slow pacing and excessive setup in the first act.
- The third act features confusing and ultimately pointless narrative developments.
- John Wick cameos, while cool, overshadow the main character and create continuity issues.
- Overcomplicated plot elements are introduced without clear or satisfying payoffs.





